3D medieval Shield is created from scratch using Autodesk Maya, Textures Using Adobe Substance Painter, HighPoly Enough to suitable for Shots. Lowpoly Enough to be used in Games efficiently. Environment Probs from Quixel library. Scene/ Camera Animation/ Render using Unreal Engine.
"Defense" - A Short 3D Scene
Category:
3D Model
Client:
Personal
Duration:
3 Days